One kitchen, one pan, one dish. You never see the food.

The only thing you can act on is the sound of the pan. Flip when it sounds right, and nothing else. Everything else at the window is a trap: a cat knocks a spoon off the sill (one clean clink), a crow lands too close (one harsh caw), moths tick the glass almost silently, and a wind chime plays three notes that sound safe and are not.

No score. No timer. No ending. Headphones on.

Built in the browser with HTML, JavaScript and the Web Audio API. Sound is the whole game.

Updated 9 days ago
Published 16 days ago
StatusReleased
PlatformsHTML5
Authorrhysand14
GenreSimulation
TagsAtmospheric, Cooking, Experimental, minimal, sound
AI DisclosureAI Assisted

Development log

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